Tile Modeler2D Tiles to 3D Models in the Browser
The Tile Modeler turns 2D pixel-art tiles into low-poly 3D models and levels. It works like a tilemap editor in three dimensions: draw tiles on any plane, stack blocks, bend corners into slopes and roofs, and add sprites that turn to the camera for trees and characters.
It is the quickest way to give a 2D game a 3D look, build a PSX-style level, or make props for a 3D game from a tileset you already have. Several tilesets can go into one model, and the pixels stay crisp.
Models export as GLB, glTF or OBJ for Godot, Unity, Unreal or Blender, and a PNG render is one click.
A first session
- 1Open the starter tileset or drop in your own PNG and set its tile size.
- 2Hover a face and draw tiles onto it; stack blocks to build walls and floors.
- 3Drag vertices to make slopes and roofs; add billboard sprites for trees.
- 4Export GLB, glTF or OBJ and drop the model into your engine.
- It exports
- GLB / glTF
- OBJ
- PNG render
- Demo edition and full edition
- Demo edition: save and export up to 200 tiles. Full edition: no limit.
- Version 1.0. Runs in Chrome, Edge, Firefox and Safari; nothing to install.
- Can I use what I make in a commercial game?
- Yes. What you make with the tools is yours to use in your games, commercial ones too, under the Gridwright licence.
Packs that work with it
Guides for this tool
- Pixel Art vs Low Poly PSX: Which Style for Your Indie GamePixel art or low poly PSX for an indie game: what each style costs in time and skill, how it reads on screen, when to pick which and how to mix the two.7 Nov 2026
- Crocotile 3D Alternatives: 3D Levels From 2D TilesCrocotile 3D, Sprytile, Blockbench, Godot's GridMap and a browser tile modeler compared for building 3D levels out of 2D pixel art tiles.4 Nov 2026
- PSX Style Textures in Godot 4: Crisp Pixels and Vertex SnapHow to set up low-res PS1 style textures in Godot 4: import settings, nearest filtering, a 480x270 view, vertex snapping and seamless tiling.29 Oct 2026
- Pixel Art 3D Models from Tiles: A Low-Poly WorkflowBuild low-poly 3D models and levels from a pixel art tileset: planes, blocks, slopes, billboards, then a sharp GLB in Godot or Unity.27 Oct 2026
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