What's in the pack
224 food, drink and cookware icons drawn at 32x32, plus 20 spoiled versions, 6 cooking animations and 21 cooking UI pieces: 289 sprites. For RPGs, farming and cozy games, cooking and restaurant games, survival games with hunger and spoiling, shops and inventories.
Licence in one line: use it in your commercial games; do not resell the files. No credit required.
What you get
- Fruit (28): apples, pear, citrus, peach, plum, cherries, grapes, berries, banana, watermelon, pineapple, coconut, kiwi, pomegranate, avocado, and cut versions (apple half, orange half, lemon slice, watermelon slice, kiwi, coconut, avocado and pomegranate halves).
- Vegetables (27): carrot, potato, onions, garlic, tomato, cucumber, eggplant, corn, pumpkin and a jack-o'-lantern, cabbage, lettuce, broccoli, 3 bell peppers, chili, 2 mushrooms, beet, radish, leek, peas, and sliced tomato, cucumber and carrot.
- Herbs, nuts and spices (10): basil, mint, rosemary, acorn, walnut, chestnut, almonds, peanut, ginger, cinnamon.
- Pantry and dairy (16): wheat, rice and flour sacks, sugar, salt, pepper, honey, jam, butter, olive oil, eggs, milk, cheese wheel and wedge, dough.
- Meat, fish and seafood (38): steak, drumstick, whole chicken, ham, ribs, bacon, sausage, fish, salmon fillet, shrimp, crab and clam, each raw, cooked and burnt, plus fried eggs.
- Bakery and desserts (29): loaves, baguette, croissant, bun, pretzel, bread slice to toast to burnt toast, bagel, muffin, cupcake, 3 donuts, cookies, 3 pies and slices, 2 cakes and slices, waffle, pancakes, cinnamon roll.
- Meals (26): 4 soups, stew, ramen, porridge, salad, rice bowl, spaghetti, curry, omelette, breakfast plate, steak dinner, pizza and a slice, burger, hot dog, sandwich, taco, nigiri, maki, onigiri, dumplings, kebab, fries.
- Sweets (15): wrapped candies, lollipop, candy cane, chocolate bar, 3 ice creams, popsicle, candy corn, caramel apple, macarons, pudding.
- Drinks (16): water, milk, 3 juices, lemonade, coffee, tea, hot chocolate, beer, wine bottle and glass, soda can, smoothie, milkshake, waterskin.
- Cookware and tableware (19): pot, frying pan, plate, bowls, mixing bowl, cutting board, chef's knife, cleaver, rolling pin, whisk, ladle, spatula, wooden spoon, oven mitt, kettle, teapot, cauldron, chopsticks.
- 20 spoiled versions (mould, dull colours, a fly): fruit, vegetables, bread, cheese, milk, egg, raw meat and fish.
- 6 animations, 4 frames each: boiling pot, frying egg, steaming coffee, bubbling cauldron, campfire roasting, and a steam overlay for any hot dish.
- Cooking UI: slots (empty, selected, disabled), recipe arrow, plus and equals, an 8-frame cooking timer ring, bronze/silver/gold quality stars, hot/cold/fresh/spoiled badges.
Made for game logic
- Cooking states by name: steak_raw, steak_cooked, steak_burnt; apple_red, apple_red_spoiled. The JSON gives every icon its title, group, state and base food, so raw to cooked to burnt is one lookup.
- Every sprite as its own PNG and on a sheet per group with a JSON map, at 1x, 2x and 3x, plus palettes (.hex, .gpl) and a README.
- Exact 32x32 grid: every icon is drawn at 32x32 and stays 1 px inside its cell, so icons never touch in an inventory grid. One light direction and coloured outlines on every icon.
What it does not include
No 16x16 versions, no characters, kitchens or tiles, no sound, no engine project or Aseprite files. The text in the screenshots is our preview font, not included. The art is drawn at 1x; the 2x and 3x files are scaled copies.
Licence
Use and modify in personal and commercial projects. Shipping the icons inside your game is fine. No resale or redistribution of the assets, modified or not. Credit is appreciated, not required. Not for AI training or NFTs.
At a glance
- Shelf
- Icons
- Grid
- 32x32 px
- Contents
- 240+ icons
- Files
- PNG, JSON
- Full pack
- 1.7 MB
- Free sample
- 0.4 MB
- Licence
- Use it in your games, commercial ones too; the files themselves can't be resold or shared
Guides for this pack
- Cozy Game UI Design: A Farming HUD That Stays CalmHow to design a cozy farming or life-sim game UI: soft colours, a calm HUD, hotbars, clocks, shops and dialogue, with a pixel art layout checklist.2 Nov 2026
- How to Make a Virtual Pet Game: Stats Moods and EvolutionPlan a virtual pet game: which stats to track, how needs drop over time, moods, sickness, life stages, and the sprites and UI you need.30 Oct 2026
- How to Make a Fishing Minigame: Catch Bar Tension and Fish DataA fishing minigame step by step: cast, nibble and bite, a catch bar or a tension meter, fish that move differently, rarity and the art it needs.26 Oct 2026
- Pixel Art Icons for Games: Sizes, Item Tiers and Inventory TipsChoose pixel art icons for RPG inventories, skill bars and crafting: 16x16 or 32x32, how to show item tiers, buff and debuff icons, and testing at game scale.22 Oct 2026